![]() ![]() In addition to Rotation Speed and the Minimum and Maximum Temperature, the strength of the wind that is created from the temperature difference also depends on the Atmosphere Mass, the Surface Gravity, and the Radius of the object (see the Bonus Math section below for details). The result is that the final wind, and Cloud Rotation Speed, is slower. This means that the wind speed has less time to increase before it becomes constant. Slower planet rotation speeds lead to faster cloud rotation speeds, which is not what you’d expect at first.Ī faster object Rotation Speed creates a stronger force from the Coriolis effect, which allows the two effects to reach an equal strength more quickly. The cloud rotation speed here is changing only based on the rotation speed of Earth. Manipulating the WindsĪ really interesting effect that happens when our two simulated effects have the same strength is that the faster an object rotates, the slower the cloud speed will be. In Universe Sandbox this speed is taken as the Cloud Rotation Speed. When this happens, the wind and clouds end up rotating around the equator of the object at a constant, unchanging speed. So how do we arrive at the final wind, and cloud, rotation speed? The wind speed will increase until the strength of both effects on the wind is the same.
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